using System;
namespace LaunchDarkly.EventSource
{
///
/// An exception that indicates that the configured read timeout elapsed without receiving
/// any new data from the server.
///
///
/// Socket connections can fail silently, in which case an EventSource client without a read
/// timeout would hang forever waiting for new data. A read timeout allows you to make a new
/// stream connection in this case. The server can send periodic comment lines (":\n") to
/// keep the client from timing out if the connection is still working.
///
public class ReadTimeoutException : Exception
{
///
public override string Message => Resources.ErrorReadTimeout;
}
}