support for .NET framework 3.5
Still have bugs
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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namespace HandyControl.Controls
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{
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public class CompareTrack : Track
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{
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protected override Size ArrangeOverride(Size arrangeSize)
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{
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base.ArrangeOverride(arrangeSize);
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var isVertical = Orientation == Orientation.Vertical;
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ComputeSliderLengths(arrangeSize, isVertical, out var decreaseButtonLength, out var thumbLength,
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out var increaseButtonLength);
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var offset = new Point();
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var pieceSize = arrangeSize;
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var isDirectionReversed = IsDirectionReversed;
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if (isVertical)
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{
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CoerceLength(ref decreaseButtonLength, arrangeSize.Height);
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CoerceLength(ref increaseButtonLength, arrangeSize.Height);
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CoerceLength(ref thumbLength, arrangeSize.Height);
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offset.Y = isDirectionReversed ? decreaseButtonLength + thumbLength : 0.0;
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pieceSize.Height = increaseButtonLength;
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IncreaseRepeatButton?.Arrange(new Rect(offset, pieceSize));
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offset.Y = isDirectionReversed ? 0.0 : increaseButtonLength + thumbLength;
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pieceSize.Height = decreaseButtonLength;
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if (DecreaseRepeatButton != null)
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{
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DecreaseRepeatButton.Arrange(new Rect(offset, pieceSize));
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DecreaseRepeatButton.Height = pieceSize.Height;
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}
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offset.Y = isDirectionReversed ? decreaseButtonLength : increaseButtonLength;
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pieceSize.Height = thumbLength;
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Thumb?.Arrange(new Rect(offset, pieceSize));
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}
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else
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{
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CoerceLength(ref decreaseButtonLength, arrangeSize.Width);
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CoerceLength(ref increaseButtonLength, arrangeSize.Width);
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CoerceLength(ref thumbLength, arrangeSize.Width);
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offset.X = isDirectionReversed ? increaseButtonLength + thumbLength : 0.0;
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pieceSize.Width = decreaseButtonLength;
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DecreaseRepeatButton?.Arrange(new Rect(offset, pieceSize));
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offset.X = isDirectionReversed ? 0.0 : decreaseButtonLength + thumbLength;
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pieceSize.Width = increaseButtonLength;
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if (IncreaseRepeatButton != null)
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{
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IncreaseRepeatButton.Arrange(new Rect(offset, pieceSize));
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IncreaseRepeatButton.Width = pieceSize.Width;
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}
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offset.X = isDirectionReversed ? increaseButtonLength : decreaseButtonLength;
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pieceSize.Width = thumbLength;
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Thumb?.Arrange(new Rect(offset, pieceSize));
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}
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return arrangeSize;
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}
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private void ComputeSliderLengths(Size arrangeSize, bool isVertical, out double decreaseButtonLength,
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out double thumbLength, out double increaseButtonLength)
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{
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var min = Minimum;
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var range = Math.Max(0.0, Maximum - min);
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var offset = Math.Min(range, Value - min);
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double trackLength;
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// Compute thumb size
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if (isVertical)
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{
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trackLength = arrangeSize.Height;
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thumbLength = Thumb?.DesiredSize.Height ?? 0;
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}
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else
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{
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trackLength = arrangeSize.Width;
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thumbLength = Thumb?.DesiredSize.Width ?? 0;
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}
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CoerceLength(ref thumbLength, trackLength);
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var remainingTrackLength = trackLength - thumbLength;
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decreaseButtonLength = remainingTrackLength * offset / range;
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CoerceLength(ref decreaseButtonLength, remainingTrackLength);
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increaseButtonLength = remainingTrackLength - decreaseButtonLength;
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CoerceLength(ref increaseButtonLength, remainingTrackLength);
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}
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private static void CoerceLength(ref double componentLength, double trackLength)
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{
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if (componentLength < 0)
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componentLength = 0.0;
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else if (componentLength > trackLength || double.IsNaN(componentLength))
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componentLength = trackLength;
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}
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}
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}
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