support for .NET framework 3.5
Still have bugs
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using System;
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using System.Globalization;
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using System.Windows;
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using System.Windows.Data;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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namespace HandyControl.Tools.Converter
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{
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/// <summary>
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/// The ProgressBarHighlightConverter class
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/// </summary>
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public class ProgressBarHighlightConverter : IMultiValueConverter
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{
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/// <summary>
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/// Creates the brush for the ProgressBar
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/// </summary>
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/// <param name="values">ForegroundBrush, IsIndeterminate, Width, Height</param>
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/// <param name="targetType"></param>
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/// <param name="parameter"></param>
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/// <param name="culture"></param>
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/// <returns>Brush for the ProgressBar</returns>
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public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
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{
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//
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// Parameter Validation
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//
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var doubleType = typeof(double);
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if (values == null ||
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values.Length != 3 ||
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values[0] == null ||
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values[1] == null ||
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values[2] == null ||
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!(values[0] is Brush) ||
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!doubleType.IsInstanceOfType(values[1]) ||
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!doubleType.IsInstanceOfType(values[2]))
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return null;
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//
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// Conversion
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//
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var brush = (Brush) values[0];
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var width = (double) values[1];
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var height = (double) values[2];
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// if an invalid height, return a null brush
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if (width <= 0.0 || double.IsInfinity(width) || double.IsNaN(width) ||
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height <= 0.0 || double.IsInfinity(height) || double.IsNaN(height))
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return null;
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var newBrush = new DrawingBrush();
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// Create a Drawing Brush that is 2x longer than progress bar track
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//
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// +-------------+..............
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// | highlight | empty :
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// +-------------+.............:
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//
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// This brush will animate to the right.
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var twiceWidth = width * 2.0;
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// Set the viewport and viewbox to the 2*size of the progress region
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newBrush.Viewport = newBrush.Viewbox = new Rect(-width, 0, twiceWidth, height);
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newBrush.ViewportUnits = newBrush.ViewboxUnits = BrushMappingMode.Absolute;
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newBrush.TileMode = TileMode.None;
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newBrush.Stretch = Stretch.None;
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var myDrawing = new DrawingGroup();
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var myDrawingContext = myDrawing.Open();
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// Draw the highlight
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myDrawingContext.DrawRectangle(brush, null, new Rect(-width, 0, width, height));
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// Animate the Translation
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var translateTime = TimeSpan.FromSeconds(twiceWidth / 200.0); // travel at 200px /second
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var pauseTime = TimeSpan.FromSeconds(1.0); // pause 1 second between animations
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var animation = new DoubleAnimationUsingKeyFrames
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{
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BeginTime = TimeSpan.Zero,
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Duration = new Duration(translateTime + pauseTime),
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RepeatBehavior = RepeatBehavior.Forever
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};
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animation.KeyFrames.Add(new LinearDoubleKeyFrame(twiceWidth, translateTime));
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var translation = new TranslateTransform();
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// Set the animation to the XProperty
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translation.BeginAnimation(TranslateTransform.XProperty, animation);
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// Set the animated translation on the brush
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newBrush.Transform = translation;
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myDrawingContext.Close();
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newBrush.Drawing = myDrawing;
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return newBrush;
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}
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/// <summary>
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/// Not Supported
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/// </summary>
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/// <param name="value">value, as produced by target</param>
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/// <param name="targetTypes">target types</param>
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/// <param name="parameter">converter parameter</param>
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/// <param name="culture">culture information</param>
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/// <returns>Nothing</returns>
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public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture) => null;
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}
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}
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