add HatchBrushGenerator
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@@ -0,0 +1,117 @@
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using System;
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using System.Windows;
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using System.Windows.Media;
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using HandyControl.Data;
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namespace HandyControl.Tools
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{
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public class HatchBrushGenerator
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{
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private static readonly byte[][] HatchBrushes =
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{
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new byte[] {0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00}, // Horizontal
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new byte[] {0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08}, // Vertical
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new byte[] {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80}, // ForwardDiagonal
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new byte[] {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01}, // BackwardDiagonal
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new byte[] {0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08, 0x08}, // Cross
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new byte[] {0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81}, // DiagonalCross
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new byte[] {0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x80}, // Percent05
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new byte[] {0x00, 0x02, 0x00, 0x88, 0x00, 0x20, 0x00, 0x88}, // Percent10
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new byte[] {0x00, 0x22, 0x00, 0xcc, 0x00, 0x22, 0x00, 0xcc}, // Percent20
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new byte[] {0x00, 0xcc, 0x00, 0xcc, 0x00, 0xcc, 0x00, 0xcc}, // Percent25
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new byte[] {0x00, 0xcc, 0x04, 0xcc, 0x00, 0xcc, 0x40, 0xcc}, // Percent30
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new byte[] {0x44, 0xcc, 0x22, 0xcc, 0x44, 0xcc, 0x22, 0xcc}, // Percent40
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new byte[] {0x55, 0xcc, 0x55, 0xcc, 0x55, 0xcc, 0x55, 0xcc}, // Percent50
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new byte[] {0x55, 0xcd, 0x55, 0xee, 0x55, 0xdc, 0x55, 0xee}, // Percent60
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new byte[] {0x55, 0xdd, 0x55, 0xff, 0x55, 0xdd, 0x55, 0xff}, // Percent70
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new byte[] {0x55, 0xff, 0x55, 0xff, 0x55, 0xff, 0x55, 0xff}, // Percent75
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new byte[] {0x55, 0xff, 0x59, 0xff, 0x55, 0xff, 0x99, 0xff}, // Percent80
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new byte[] {0x77, 0xff, 0xdd, 0xff, 0x77, 0xff, 0xfd, 0xff}, // Percent90
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new byte[] {0x11, 0x22, 0x44, 0x88, 0x11, 0x22, 0x44, 0x88}, // LightDownwardDiagonal
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new byte[] {0x88, 0x44, 0x22, 0x11, 0x88, 0x44, 0x22, 0x11}, // LightUpwardDiagonal
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new byte[] {0x99, 0x33, 0x66, 0xcc, 0x99, 0x33, 0x66, 0xcc}, // DarkDownwardDiagonal
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new byte[] {0xcc, 0x66, 0x33, 0x99, 0xcc, 0x66, 0x33, 0x99}, // DarkUpwardDiagonal
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new byte[] {0xc1, 0x83, 0x07, 0x0e, 0x1c, 0x38, 0x70, 0xe0}, // WideDownwardDiagonal
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new byte[] {0xe0, 0x70, 0x38, 0x1c, 0x0e, 0x07, 0x83, 0xc1}, // WideUpwardDiagonal
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new byte[] {0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88}, // LightVertical
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new byte[] {0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff}, // LightHorizontal
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new byte[] {0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa}, // NarrowVertical
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new byte[] {0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff}, // NarrowHorizontal
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new byte[] {0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc}, // DarkVertical
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new byte[] {0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff}, // DarkHorizontal
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new byte[] {0x11, 0x22, 0x44, 0x88, 0x00, 0x00, 0x00, 0x00}, // DashedDownwardDiagonal
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new byte[] {0x88, 0x44, 0x22, 0x11, 0x00, 0x00, 0x00, 0x00}, // DashedUpwardDiagonal
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new byte[] {0x0f, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00}, // DashedHorizontal
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new byte[] {0x01, 0x01, 0x01, 0x01, 0x10, 0x10, 0x10, 0x10}, // DashedVertical
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new byte[] {0x01, 0x08, 0x80, 0x10, 0x02, 0x40, 0x04, 0x20}, // SmallConfetti
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new byte[] {0x03, 0x63, 0x6c, 0x0c, 0xc0, 0xc6, 0x36, 0x30}, // LargeConfetti
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new byte[] {0x03, 0x84, 0x48, 0x30, 0x03, 0x84, 0x48, 0x30}, // ZigZag
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new byte[] {0x30, 0x49, 0x06, 0x00, 0x30, 0x49, 0x06, 0x00}, // Wave
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new byte[] {0x81, 0x42, 0x24, 0x18, 0x08, 0x04, 0x02, 0x01}, // DiagonalBrick
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new byte[] {0xff, 0x01, 0x01, 0x01, 0xff, 0x10, 0x10, 0x10}, // HorizontalBrick
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new byte[] {0x11, 0x82, 0x44, 0xa8, 0x11, 0xa2, 0x44, 0x2a}, // Weave
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new byte[] {0x55, 0xaa, 0x55, 0xaa, 0x0f, 0x0f, 0x0f, 0x0f}, // Plaid
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new byte[] {0x02, 0x01, 0x02, 0x00, 0x10, 0x20, 0x10, 0x00}, // Divot
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new byte[] {0x55, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00}, // DottedGrid
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new byte[] {0x11, 0x00, 0x04, 0x00, 0x11, 0x00, 0x40, 0x00}, // DottedDiamond
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new byte[] {0x03, 0x0c, 0x10, 0x20, 0x20, 0x30, 0x48, 0x84}, // Shingle
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new byte[] {0xff, 0x33, 0xff, 0xcc, 0xff, 0x33, 0xff, 0xcc}, // Trellis
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new byte[] {0xee, 0x19, 0x1f, 0x1f, 0xee, 0x91, 0xf1, 0xf1}, // Sphere
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new byte[] {0xff, 0x11, 0x11, 0x11, 0xff, 0x11, 0x11, 0x11}, // SmallGrid
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new byte[] {0x33, 0x33, 0xcc, 0xcc, 0x33, 0x33, 0xcc, 0xcc}, // SmallCheckerBoard
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new byte[] {0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0}, // LargeCheckerBoard
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new byte[] {0x01, 0x82, 0x44, 0x28, 0x10, 0x28, 0x44, 0x82}, // OutlinedDiamond
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new byte[] {0x08, 0x1c, 0x3e, 0x7f, 0x3e, 0x1c, 0x08, 0x00} // SolidDiamond
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};
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public Brush GetHatchBrush(HatchStyle hatchStyle, Color foreColor, Color backColor)
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{
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var hatchData = GetHatchData(hatchStyle);
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var foreGeometryGroup = new GeometryGroup();
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for (var y = 0; y < 8; y++)
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{
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for (var x = 0; x < 8; x++)
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{
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if ((hatchData[y] & (0x80 >> x)) > 0)
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{
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foreGeometryGroup.Children.Add(new RectangleGeometry(new Rect(x, y, 1, 1)));
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}
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}
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}
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var drawingBrush = new DrawingBrush
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{
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Viewport = new Rect(0, 0, 8, 8),
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ViewportUnits = BrushMappingMode.Absolute,
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Stretch = Stretch.None,
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TileMode = TileMode.Tile,
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Drawing = new DrawingGroup
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{
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Children =
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{
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new GeometryDrawing
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{
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Brush = new SolidColorBrush(backColor),
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Geometry = new RectangleGeometry(new Rect(0, 0, 8, 8))
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},
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new GeometryDrawing
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{
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Brush = new SolidColorBrush(foreColor),
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Geometry = foreGeometryGroup
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}
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}
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}
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};
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RenderOptions.SetCachingHint(drawingBrush, CachingHint.Cache);
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return drawingBrush;
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}
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private byte[] GetHatchData(HatchStyle hatchStyle) =>
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hatchStyle < HatchStyle.Horizontal || hatchStyle > HatchStyle.SolidDiamond
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? throw new ArgumentOutOfRangeException(nameof(hatchStyle))
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: HatchBrushes[(int)hatchStyle];
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}
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}
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@@ -29,7 +29,7 @@ namespace HandyControl.Tools
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: null;
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}
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internal static T GetChild<T>(DependencyObject d) where T : DependencyObject
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public static T GetChild<T>(DependencyObject d) where T : DependencyObject
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{
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if (d is T t)
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{
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