add Gooey Effect Demo
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@@ -68,7 +68,11 @@
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<Compile Include="$(MSBuildThisFileDirectory)Media\Animation\LinearGeometryKeyFrame.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Animation\ResolvedKeyFrameEntry.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Animation\SplineGeometryKeyFrame.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\BrightnessEffect.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\ColorComplementEffect.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\ColorMatrixEffect.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\ContrastEffect.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\EffectBase.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Media\Effects\GrayScaleEffect.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Tools\Converter\BorderCircularClipConverter.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Tools\Converter\ColLayoutConverter.cs" />
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@@ -0,0 +1,37 @@
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using System;
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using System.Windows;
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using System.Windows.Media.Effects;
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using HandyControl.Data;
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namespace HandyControl.Media.Effects
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{
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public class BrightnessEffect : EffectBase
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{
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private static readonly PixelShader Shader;
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static BrightnessEffect()
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{
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Shader = new PixelShader
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{
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UriSource = new Uri("pack://application:,,,/HandyControl;component/Resources/Effects/BrightnessEffect.ps")
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};
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}
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public BrightnessEffect()
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{
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PixelShader = Shader;
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UpdateShaderValue(InputProperty);
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UpdateShaderValue(BrightnessProperty);
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}
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public static readonly DependencyProperty BrightnessProperty = DependencyProperty.Register(
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"Brightness", typeof(double), typeof(BrightnessEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(0)));
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public double Brightness
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{
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get => (double)GetValue(BrightnessProperty);
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set => SetValue(BrightnessProperty, value);
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}
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}
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}
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@@ -1,14 +1,10 @@
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using System;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Effects;
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namespace HandyControl.Media.Effects
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{
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public class ColorComplementEffect : ShaderEffect
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public class ColorComplementEffect : EffectBase
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{
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public static readonly DependencyProperty InputProperty = RegisterPixelShaderSamplerProperty("Input", typeof(ColorComplementEffect), 0);
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private static readonly PixelShader Shader;
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static ColorComplementEffect()
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@@ -25,11 +21,5 @@ namespace HandyControl.Media.Effects
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UpdateShaderValue(InputProperty);
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}
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public Brush Input
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{
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get => (Brush)GetValue(InputProperty);
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set => SetValue(InputProperty, value);
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}
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}
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}
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@@ -0,0 +1,247 @@
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using System;
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using System.Windows;
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using System.Windows.Media.Effects;
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using HandyControl.Data;
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namespace HandyControl.Media.Effects
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{
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public class ColorMatrixEffect : EffectBase
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{
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private static readonly PixelShader Shader;
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static ColorMatrixEffect()
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{
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Shader = new PixelShader
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{
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UriSource = new Uri("pack://application:,,,/HandyControl;component/Resources/Effects/ColorMatrixEffect.ps")
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};
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}
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public ColorMatrixEffect()
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{
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PixelShader = Shader;
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UpdateShaderValue(InputProperty);
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UpdateShaderValue(M11Property);
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UpdateShaderValue(M21Property);
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UpdateShaderValue(M31Property);
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UpdateShaderValue(M41Property);
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UpdateShaderValue(M51Property);
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UpdateShaderValue(M12Property);
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UpdateShaderValue(M22Property);
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UpdateShaderValue(M32Property);
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UpdateShaderValue(M42Property);
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UpdateShaderValue(M52Property);
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UpdateShaderValue(M13Property);
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UpdateShaderValue(M23Property);
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UpdateShaderValue(M33Property);
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UpdateShaderValue(M43Property);
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UpdateShaderValue(M53Property);
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UpdateShaderValue(M14Property);
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UpdateShaderValue(M24Property);
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UpdateShaderValue(M34Property);
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UpdateShaderValue(M44Property);
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UpdateShaderValue(M54Property);
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}
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#region Line1
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public static readonly DependencyProperty M11Property = DependencyProperty.Register(
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"M11", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(0)));
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public double M11
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{
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get => (double)GetValue(M11Property);
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set => SetValue(M11Property, value);
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}
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public static readonly DependencyProperty M21Property = DependencyProperty.Register(
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"M21", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(1)));
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public double M21
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{
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get => (double)GetValue(M21Property);
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set => SetValue(M21Property, value);
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}
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public static readonly DependencyProperty M31Property = DependencyProperty.Register(
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"M31", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(2)));
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public double M31
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{
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get => (double)GetValue(M31Property);
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set => SetValue(M31Property, value);
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}
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public static readonly DependencyProperty M41Property = DependencyProperty.Register(
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"M41", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(3)));
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public double M41
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{
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get => (double)GetValue(M41Property);
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set => SetValue(M41Property, value);
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}
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public static readonly DependencyProperty M51Property = DependencyProperty.Register(
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"M51", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(4)));
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public double M51
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{
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get => (double)GetValue(M51Property);
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set => SetValue(M51Property, value);
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}
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#endregion
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#region Line2
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public static readonly DependencyProperty M12Property = DependencyProperty.Register(
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"M12", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(5)));
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public double M12
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{
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get => (double)GetValue(M12Property);
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set => SetValue(M12Property, value);
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}
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public static readonly DependencyProperty M22Property = DependencyProperty.Register(
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"M22", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(6)));
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public double M22
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{
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get => (double)GetValue(M22Property);
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set => SetValue(M22Property, value);
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}
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public static readonly DependencyProperty M32Property = DependencyProperty.Register(
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"M32", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(7)));
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public double M32
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{
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get => (double)GetValue(M32Property);
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set => SetValue(M32Property, value);
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}
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public static readonly DependencyProperty M42Property = DependencyProperty.Register(
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"M42", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(8)));
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public double M42
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{
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get => (double)GetValue(M42Property);
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set => SetValue(M42Property, value);
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}
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public static readonly DependencyProperty M52Property = DependencyProperty.Register(
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"M52", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(9)));
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public double M52
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{
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get => (double)GetValue(M52Property);
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set => SetValue(M52Property, value);
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}
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#endregion
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#region Line3
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public static readonly DependencyProperty M13Property = DependencyProperty.Register(
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"M13", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(10)));
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public double M13
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{
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get => (double)GetValue(M13Property);
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set => SetValue(M13Property, value);
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}
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public static readonly DependencyProperty M23Property = DependencyProperty.Register(
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"M23", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(11)));
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public double M23
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{
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get => (double)GetValue(M23Property);
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set => SetValue(M23Property, value);
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}
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public static readonly DependencyProperty M33Property = DependencyProperty.Register(
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"M33", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(12)));
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public double M33
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{
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get => (double)GetValue(M33Property);
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set => SetValue(M33Property, value);
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}
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public static readonly DependencyProperty M43Property = DependencyProperty.Register(
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"M43", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(13)));
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public double M43
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{
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get => (double)GetValue(M43Property);
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set => SetValue(M43Property, value);
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}
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public static readonly DependencyProperty M53Property = DependencyProperty.Register(
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"M53", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(14)));
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public double M53
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{
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get => (double)GetValue(M53Property);
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set => SetValue(M53Property, value);
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}
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#endregion
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#region Line4
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public static readonly DependencyProperty M14Property = DependencyProperty.Register(
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"M14", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(15)));
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public double M14
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{
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get => (double)GetValue(M14Property);
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set => SetValue(M14Property, value);
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}
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public static readonly DependencyProperty M24Property = DependencyProperty.Register(
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"M24", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(16)));
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public double M24
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{
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get => (double)GetValue(M24Property);
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set => SetValue(M24Property, value);
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}
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public static readonly DependencyProperty M34Property = DependencyProperty.Register(
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"M34", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(17)));
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public double M34
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{
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get => (double)GetValue(M34Property);
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set => SetValue(M34Property, value);
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}
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public static readonly DependencyProperty M44Property = DependencyProperty.Register(
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"M44", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(18)));
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public double M44
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{
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get => (double)GetValue(M44Property);
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set => SetValue(M44Property, value);
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}
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public static readonly DependencyProperty M54Property = DependencyProperty.Register(
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"M54", typeof(double), typeof(ColorMatrixEffect), new PropertyMetadata(ValueBoxes.Double0Box, PixelShaderConstantCallback(19)));
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public double M54
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{
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get => (double)GetValue(M54Property);
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set => SetValue(M54Property, value);
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}
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#endregion
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using System.Windows;
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using System.Windows.Media.Effects;
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using HandyControl.Data;
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namespace HandyControl.Media.Effects
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{
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public class ContrastEffect : EffectBase
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{
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private static readonly PixelShader Shader;
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static ContrastEffect()
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{
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Shader = new PixelShader
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{
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UriSource = new Uri("pack://application:,,,/HandyControl;component/Resources/Effects/ContrastEffect.ps")
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};
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}
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public ContrastEffect()
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{
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PixelShader = Shader;
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UpdateShaderValue(InputProperty);
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UpdateShaderValue(ContrastProperty);
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}
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public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register(
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"Contrast", typeof(double), typeof(ContrastEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(0)));
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public double Contrast
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{
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get => (double)GetValue(ContrastProperty);
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set => SetValue(ContrastProperty, value);
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}
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}
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}
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@@ -0,0 +1,17 @@
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Effects;
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namespace HandyControl.Media.Effects
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{
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public abstract class EffectBase : ShaderEffect
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{
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public static readonly DependencyProperty InputProperty = RegisterPixelShaderSamplerProperty("Input", typeof(EffectBase), 0);
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public Brush Input
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{
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get => (Brush)GetValue(InputProperty);
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set => SetValue(InputProperty, value);
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}
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}
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}
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@@ -1,15 +1,12 @@
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using System;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Effects;
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using HandyControl.Data;
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namespace HandyControl.Media.Effects
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{
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public class GrayScaleEffect : ShaderEffect
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public class GrayScaleEffect : EffectBase
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{
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public static readonly DependencyProperty InputProperty = RegisterPixelShaderSamplerProperty("Input", typeof(GrayScaleEffect), 0);
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private static readonly PixelShader Shader;
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static GrayScaleEffect()
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@@ -28,12 +25,6 @@ namespace HandyControl.Media.Effects
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UpdateShaderValue(ScaleProperty);
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}
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public Brush Input
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{
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get => (Brush)GetValue(InputProperty);
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set => SetValue(InputProperty, value);
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}
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public static readonly DependencyProperty ScaleProperty = DependencyProperty.Register(
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"Scale", typeof(double), typeof(GrayScaleEffect), new PropertyMetadata(ValueBoxes.Double1Box, PixelShaderConstantCallback(0)));
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@@ -0,0 +1,10 @@
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sampler2D implicitInput : register(s0);
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float brightness : register(C0);
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float4 main(float2 uv : TEXCOORD) : COLOR
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{
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float4 color = tex2D(implicitInput, uv);
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color.rgba *= brightness;
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return color;
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}
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Binary file not shown.
@@ -1,3 +1,5 @@
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sampler2D implicitInput : register(s0);
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float4 main(float2 uv : TEXCOORD) : COLOR
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{
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float4 color = tex2D(implicitInput, uv);
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@@ -0,0 +1,56 @@
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sampler2D implicitInput : register(s0);
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float a : register(c0);
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float b : register(c1);
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float c : register(c2);
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float d : register(c3);
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float e : register(c4);
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float f : register(c5);
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float g : register(c6);
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float h : register(c7);
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float i : register(c8);
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float j : register(c9);
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float k : register(c10);
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float l : register(c11);
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float m : register(c12);
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float n : register(c13);
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float o : register(c14);
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float p : register(c15);
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float q : register(c16);
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float r : register(c17);
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float s : register(c18);
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float t : register(c19);
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/*
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-- -- -- --
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| a b c d e | | R |
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| f g h i j | | G |
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A = | k l m n o | C = | B | R = AC
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| p q r s t | | A |
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-- -- | 1 |
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-- --
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*/
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float4 main(float2 uv : TEXCOORD) : COLOR
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{
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float4 color = tex2D(implicitInput, uv);
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float4x4 matrixA1 =
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{
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a, b, c, d,
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f, g, h, i,
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k, l, m, n,
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p, q, r, s
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};
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float4 matrixA2 =
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{
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e, j, o, t
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};
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return mul(matrixA1, color) + matrixA2;
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}
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@@ -0,0 +1,12 @@
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sampler2D implicitInput : register(s0);
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float contrast : register(C0);
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float4 main(float2 uv : TEXCOORD) : COLOR
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{
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float4 color = tex2D(implicitInput, uv);
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float value = (1 - contrast) / 2;
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color.rgba = color.rgba * contrast + value;
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return color;
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}
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