Adjust project structure
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@@ -0,0 +1,23 @@
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using System.Windows.Controls;
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namespace HandyControl.Controls
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{
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/// <summary>
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/// 带上下文菜单的按钮
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/// </summary>
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public class ContextMenuButton : Button
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{
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public ContextMenu Menu { get; set; }
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protected override void OnClick()
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{
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base.OnClick();
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if (Menu != null)
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{
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Menu.PlacementTarget = this;
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Menu.IsOpen = true;
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}
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}
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}
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}
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@@ -0,0 +1,31 @@
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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namespace HandyControl.Controls
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{
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/// <summary>
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/// 带上下文菜单的切换按钮
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/// </summary>
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public class ContextMenuToggleButton : ToggleButton
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{
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public ContextMenu Menu { get; set; }
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protected override void OnClick()
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{
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base.OnClick();
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if (Menu != null)
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{
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if (IsChecked == true)
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{
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Menu.PlacementTarget = this;
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Menu.IsOpen = true;
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}
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else
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{
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Menu.IsOpen = false;
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}
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}
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}
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}
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}
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@@ -0,0 +1,27 @@
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using System.Windows;
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using System.Windows.Controls.Primitives;
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using HandyControl.Data;
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namespace HandyControl.Controls
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{
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public class ProgressButton : ToggleButton
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{
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public static readonly DependencyProperty ProgressStyleProperty = DependencyProperty.Register(
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"ProgressStyle", typeof(Style), typeof(ProgressButton), new PropertyMetadata(default(Style)));
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public Style ProgressStyle
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{
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get => (Style) GetValue(ProgressStyleProperty);
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set => SetValue(ProgressStyleProperty, value);
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}
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public static readonly DependencyProperty ProgressProperty = DependencyProperty.Register(
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"Progress", typeof(double), typeof(ProgressButton), new PropertyMetadata(ValueBoxes.Double0Box));
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public double Progress
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{
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get => (double) GetValue(ProgressProperty);
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set => SetValue(ProgressProperty, value);
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}
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}
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}
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