65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
using System.Windows;
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using System.Windows.Input;
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namespace HandyControl.Controls
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{
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public sealed class Sprite : System.Windows.Window
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{
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private bool _isLeftButtonPressed;
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private double _leftMax;
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private double _topMax;
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private Sprite()
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{
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WindowStyle = WindowStyle.None;
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AllowsTransparency = true;
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InputManager.Current.PostProcessInput += Current_PostProcessInput;
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}
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private void Current_PostProcessInput(object sender, ProcessInputEventArgs e)
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{
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if (Mouse.LeftButton == MouseButtonState.Pressed)
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{
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_isLeftButtonPressed = true;
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}
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else if (_isLeftButtonPressed)
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{
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if (Left < 0)
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{
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Left = 0;
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}
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if (Left > _leftMax)
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{
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Left = _leftMax;
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}
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if (Top > _topMax)
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{
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Top = _topMax;
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}
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}
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}
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public static Sprite Show(object content)
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{
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var sprite = new Sprite
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{
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Content = content
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};
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sprite.Show();
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var desktopWorkingArea = SystemParameters.WorkArea;
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sprite._leftMax = desktopWorkingArea.Width - sprite.ActualWidth;
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sprite._topMax = desktopWorkingArea.Height - sprite.ActualHeight;
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sprite.Left = sprite._leftMax - 50;
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sprite.Top = 50 - sprite.Padding.Top;
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return sprite;
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}
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}
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}
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