添加项目文件。
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using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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namespace MAX.Core.Helpers;
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/// <summary>
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/// 文件和流操作
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/// </summary>
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public static partial class FileHelper
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{
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/// <summary>
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/// 流转换为字节流
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/// </summary>
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/// <param name="stream">流</param>
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public static async Task<byte[]> ToBytesAsync(Stream stream)
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{
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stream.Seek(0, SeekOrigin.Begin);
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byte[] buffer = new byte[stream.Length];
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await stream.ReadAsync(buffer, 0, buffer.Length);
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return buffer;
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}
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/// <summary>
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/// 流转换为字节流
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/// </summary>
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/// <param name="stream">流</param>
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public static byte[] ToBytes(Stream stream)
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{
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stream.Seek(0, SeekOrigin.Begin);
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byte[] buffer = new byte[stream.Length];
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stream.Read(buffer, 0, buffer.Length);
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return buffer;
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}
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/// <summary>
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/// 字符串转换成字节数组
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/// </summary>
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/// <param name="data">数据,默认字符编码utf-8</param>
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public static byte[] ToBytes(string data)
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{
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return ToBytes(data, Encoding.UTF8);
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}
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/// <summary>
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/// 字符串转换成字节数组
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/// </summary>
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/// <param name="data">数据</param>
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/// <param name="encoding">字符编码</param>
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public static byte[] ToBytes(string data, Encoding encoding)
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{
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if (string.IsNullOrWhiteSpace(data))
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{
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return new byte[] { };
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}
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return encoding.GetBytes(data);
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}
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/// <summary>
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/// 将文件读取到字节流中
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static byte[] Read(string filePath)
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{
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if (!File.Exists(filePath))
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{
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return null;
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}
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FileInfo fileInfo = new(filePath);
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using BinaryReader reader = new(fileInfo.Open(FileMode.Open));
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return reader.ReadBytes((int)fileInfo.Length);
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}
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/// <summary>
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/// 流转换成字符串
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/// </summary>
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/// <param name="stream">流</param>
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/// <param name="encoding">字符编码</param>
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/// <param name="bufferSize">缓冲区大小</param>
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/// <param name="isCloseStream">读取完成是否释放流,默认为true</param>
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public static string ToString(Stream stream, Encoding encoding = null, int bufferSize = 1024 * 2, bool isCloseStream = true)
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{
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if (stream == null)
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{
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return string.Empty;
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}
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encoding ??= Encoding.UTF8;
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if (stream.CanRead == false)
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{
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return string.Empty;
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}
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using StreamReader reader = new(stream, encoding, true, bufferSize, !isCloseStream);
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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string result = reader.ReadToEnd();
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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return result;
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}
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/// <summary>
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/// 流转换成字符串
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/// </summary>
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/// <param name="stream">流</param>
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/// <param name="encoding">字符编码</param>
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/// <param name="bufferSize">缓冲区大小</param>
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/// <param name="isCloseStream">读取完成是否释放流,默认为true</param>
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public static async Task<string> ToStringAsync(Stream stream, Encoding encoding = null, int bufferSize = 1024 * 2, bool isCloseStream = true)
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{
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if (stream == null)
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{
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return string.Empty;
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}
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encoding ??= Encoding.UTF8;
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if (stream.CanRead == false)
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{
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return string.Empty;
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}
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using StreamReader reader = new(stream, encoding, true, bufferSize, !isCloseStream);
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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string result = await reader.ReadToEndAsync();
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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return result;
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}
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/// <summary>
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/// 复制流并转换成字符串
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/// </summary>
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/// <param name="stream">流</param>
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/// <param name="encoding">字符编码</param>
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public static async Task<string> CopyToStringAsync(Stream stream, Encoding encoding = null)
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{
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if (stream == null)
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{
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return string.Empty;
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}
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encoding ??= Encoding.UTF8;
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if (stream.CanRead == false)
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{
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return string.Empty;
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}
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using MemoryStream memoryStream = new();
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using StreamReader reader = new(memoryStream, encoding);
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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stream.CopyTo(memoryStream);
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if (memoryStream.CanSeek)
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{
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memoryStream.Seek(0, SeekOrigin.Begin);
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}
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string result = await reader.ReadToEndAsync();
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if (stream.CanSeek)
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{
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stream.Seek(0, SeekOrigin.Begin);
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}
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return result;
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}
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}
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